Fix GIF and Overlay issues; Release NightShot v0.19
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@@ -48,6 +48,9 @@ struct AppSettings {
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int rectangleWidth = 3;
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int markerWidth = 15;
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// Last drawing color persists independently from the saved 8x6 palette.
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std::uint32_t selectedColorArgb = 0xFF3B82F6u;
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// ARGB values. Empty slots remain available for one-click saving from the
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// in-editor 8x6 color picker.
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std::array<std::uint32_t, kSavedColorCount> paletteArgb{};
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