Files
SableGravity/src/main/java/dev/nightly/sablegravity/mixin/LocalPlayerFlightCrouchMixin.java
T

30 lines
1.3 KiB
Java

package dev.nightly.sablegravity.mixin;
import dev.nightly.sablegravity.SableGravityState;
import dev.nightly.sablegravity.physics.SableLocalPlayerPhysics;
import dev.ryanhcode.sable.sublevel.SubLevel;
import net.minecraft.world.entity.player.Player;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/** Gives Shift its crouch pose and dimensions while creative flight uses it for local descent. */
@Mixin(targets = "net.minecraft.client.player.LocalPlayer", priority = 4000)
public abstract class LocalPlayerFlightCrouchMixin {
@Inject(method = "isCrouching", at = @At("HEAD"), cancellable = true)
private void sablegravity$crouchWhileFlying(CallbackInfoReturnable<Boolean> cir) {
Player player = (Player) (Object) this;
if (!player.getAbilities().flying
|| !player.isShiftKeyDown()
|| !((SableGravityState) player).sablegravity$isEnabled()) {
return;
}
SubLevel frame = SableLocalPlayerPhysics.getAttachedFrameIfPresent(player);
if (frame != null && !frame.isRemoved() && frame.getLevel() == player.level()) {
cir.setReturnValue(true);
}
}
}