Author SHA1 Message Date
f1den 82da98cc35 Enable NightSync GIF capes by default 2026-07-11 22:06:36 +03:00
f1den c73bb5b19a Restore Forge resource pack metadata 2026-07-11 21:52:53 +03:00
f1den efac5d242b Add Forge 1.20.1 HD 3D Skin Layers compatibility 2026-07-11 19:36:48 +03:00
f1denandClaude Opus 4.8 2034c75f7d fix(forge): correct mods.toml dependency schema and mixin refmap name
Build / build (push) Successful in 19m56s
Two bugs made the built forge jar unusable in a Forge 1.20.1 production
client:

- mods.toml used the NeoForge dependency schema (type = "required")
  instead of Forge's mandatory = true. Forge threw
  InvalidModFileException during the mods-folder scan, which aborts
  discovery of the ENTIRE folder -> the whole modpack failed to load
  (only Minecraft+FML showed). architectury set mandatory = false since
  the code doesn't actually use it.

- skinsg.mixins.json referenced refmap "skinsg.refmap.json" but Loom
  bundles it as "skinsg-common-common-refmap.json". With no refmap
  loaded, CapeMagicMixin's @Inject on getCloakTextureLocation could not
  be remapped to its SRG name -> InvalidInjectionException -> hard crash.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-08 02:36:21 +03:00
f1den 8bc92b2341 Port multiloader build to Fabric and Forge 1.20.1
Build / build (push) Failing after 2h50m17s
2026-07-05 18:36:57 +03:00
f1den c11a278050 Multiloader scaffold: Architectury common+fabric+forge+neoforge (1.21.1)
Convert the single-loader NeoForge project into an Architectury multiloader:
- root/settings/subproject build.gradle, Gradle pinned to 8.10.2 (Loom needs 8.x)
- common: generic SkinsgCommands<S> + SkinsgClient bootstrap
- per-loader entrypoints (Fabric ClientModInitializer, Forge/NeoForge @Mod) + metadata
- migrate-to-multiloader.sh moves the loader/version-agnostic core into common/
- MULTILOADER.md: build/toolchain/proxy + 1.20.1 switch incl. rewritten cape mixin

main (working NeoForge 1.21.1) untouched.
2026-07-05 18:10:53 +03:00
39 changed files with 964 additions and 394 deletions
+2 -2
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@@ -2,7 +2,7 @@ name: Build
on:
push:
branches: [main]
branches: [main, multiloader]
pull_request:
env:
@@ -25,7 +25,7 @@ jobs:
- uses: actions/setup-java@v4
with:
distribution: temurin
java-version: '21'
java-version: '17'
cache: gradle
- run: chmod +x ./gradlew
- run: ./gradlew build --no-daemon
+1 -1
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@@ -24,7 +24,7 @@ jobs:
- uses: actions/setup-java@v4
with:
distribution: temurin
java-version: '21'
java-version: '17'
cache: gradle
- run: chmod +x ./gradlew
- run: ./gradlew build --no-daemon
+60
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@@ -0,0 +1,60 @@
# skinsg multiloader notes
Branch `multiloader` builds the mod for **Minecraft 1.20.1** on **Fabric** and **Forge** from one
shared `common` source set.
The Forge artifact includes optional compatibility for **3D Skin Layers 1.9.2**. It is a
compile-only dependency and is not bundled into the resulting jar.
`main` remains the original single-loader NeoForge 1.21.1 line.
## Layout
- `common/` - shared config, GIF decoder, cape manager, mixins, and generic Brigadier command tree.
- `fabric/` - Fabric client entrypoint and `fabric.mod.json`.
- `forge/` - Forge client entrypoint and `mods.toml`.
- `neoforge/` - retained scaffold, but not included in `enabled_platforms` for the 1.20.1 build.
The old single-loader `src/` tree has been migrated into `common/`; do not run the migration helper
again on this branch.
## Versions
Configured in `gradle.properties`:
- Minecraft `1.20.1`
- Architectury API `9.2.14`
- Fabric Loader `0.16.9`
- Fabric API `0.92.5+1.20.1`
- Forge `1.20.1-47.4.10`
- Parchment `2023.09.03`
- Java `17`
## Build
```bash
./gradlew build
```
Runtime jars are collected into:
- `build/libs/skinsg-fabric-0.1.0.jar`
- `build/libs/skinsg-forge-0.1.0.jar`
The per-loader `build/libs` folders still contain intermediate/source/dev-shadow jars.
## 1.20.1 port details
- `CapeMagicMixin` targets `AbstractClientPlayer#getCloakTextureLocation`, because 1.20.1 does not
expose the 1.21 `PlayerSkin` return object.
- `CapeManager` uses the 1.20.1 `new ResourceLocation(namespace, path)` constructor.
- `skinsg.mixins.json` uses `JAVA_17`.
- `settings.gradle` includes only platforms listed in `enabled_platforms`.
## Manual runtime checks
Compile/build is verified, but actual rendering still needs an in-game client check:
- Fabric 1.20.1 with Fabric API and Architectury API.
- Forge 1.20.1-47.4.10 with Architectury API.
- A configured `config/skinsg.json` `baseUrl` serving `GET /api/minecraft/cape/<uuid>?gif`.
+19 -6
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@@ -4,8 +4,8 @@ Client-side Minecraft mod that adds **HD skins** (up to 2048×2048) and, importa
**animated GIF cape support** — including HD and transparent GIFs — on top of a UUID-keyed
asset API. Built for GravitLauncher setups but backend-agnostic.
Currently targets **NeoForge 1.21.1**. Fabric/Forge and 1.20.1 / 1.19.2 are planned — the core
(GIF decoder, cape state, mixins) is written to be loader/version agnostic.
This branch targets **Fabric and Forge 1.20.1** through an Architectury multiloader build. The core
(GIF decoder, cape state, mixins) is shared between loaders.
## Features
@@ -16,6 +16,13 @@ Currently targets **NeoForge 1.21.1**. Fabric/Forge and 1.20.1 / 1.19.2 are plan
- HD PNG capes fall through to the vanilla renderer untouched.
- Per-player control and persistence.
### 3D Skin Layers compatibility (Forge)
3D Skin Layers 1.9.2 is supported as an optional, non-bundled mod. Square HD skins from 128x128
through 2048x2048 retain their original texture resolution while a bounded 64x64 alpha map is used
to build the 3D geometry. Failures are logged with the `[SkinsG/3DSL Compat]` prefix and use safe
fallback geometry; if fallback construction also fails, only the affected 3D layer is disabled.
## Backend integration (easy)
The mod talks to your existing site/launcher backend over plain HTTP — no server-side plugin needed.
@@ -32,12 +39,13 @@ launcher already serves, so they need no extra endpoint.
## Install
Drop `skinsg-x.y.z.jar` into your `mods/` folder on a NeoForge 1.21.1 client. Client-side only.
Drop the matching `skinsg-fabric-x.y.z.jar` or `skinsg-forge-x.y.z.jar` into your Minecraft 1.20.1
client's `mods/` folder. Client-side only.
## Configuration
On first launch the mod writes `config/skinsg.json` with an **empty** `baseUrl`. Nothing is
fetched until you set it.
On first launch the NightSync build writes `config/skinsg.json` with
`https://nightsync.xyz` as `baseUrl`. Existing empty configs are migrated automatically.
```json
{
@@ -80,7 +88,12 @@ All settings persist in `config/skinsg.json`.
./gradlew build
```
Output: `build/libs/skinsg-<version>.jar`. Requires JDK 21.
Runtime jars:
- `build/libs/skinsg-fabric-<version>.jar`
- `build/libs/skinsg-forge-<version>.jar`
Requires JDK 17.
## License
+60 -150
View File
@@ -1,168 +1,78 @@
// Root build for the Architectury multiloader (Fabric / Forge).
// Target MC version is driven by gradle.properties (minecraft_version + the
// *_version props). This branch targets Minecraft 1.20.1 / Java 17.
plugins {
id 'java-library'
id 'maven-publish'
id 'net.neoforged.gradle.userdev' version '7.1.20'
id "base"
id "architectury-plugin" version "3.4.164"
id "dev.architectury.loom" version "1.7.435" apply false
id "com.gradleup.shadow" version "8.3.5" apply false
}
tasks.named('wrapper', Wrapper).configure {
// Define wrapper values here so as to not have to always do so when updating gradlew.properties.
// Switching this to Wrapper.DistributionType.ALL will download the full gradle sources that comes with
// documentation attached on cursor hover of gradle classes and methods. However, this comes with increased
// file size for Gradle. If you do switch this to ALL, run the Gradle wrapper task twice afterwards.
// (Verify by checking gradle/wrapper/gradle-wrapper.properties to see if distributionUrl now points to `-all`)
distributionType = Wrapper.DistributionType.BIN
architectury {
minecraft = rootProject.minecraft_version
}
version = mod_version
group = mod_group_id
repositories {
// Add here additional repositories if required by some of the dependencies below.
allprojects {
group = rootProject.mod_group_id
version = rootProject.mod_version
}
base {
archivesName = mod_id
}
subprojects {
apply plugin: "dev.architectury.loom"
apply plugin: "architectury-plugin"
apply plugin: "maven-publish"
// Mojang ships Java 21 to end users in 1.21.1, so mods should target Java 21.
java.toolchain.languageVersion = JavaLanguageVersion.of(21)
def isLegacy = rootProject.minecraft_version == "1.20.1"
def javaVer = isLegacy ? 17 : 21
//minecraft.accessTransformers.file rootProject.file('src/main/resources/META-INF/accesstransformer.cfg')
//minecraft.accessTransformers.entry public net.minecraft.client.Minecraft textureManager # textureManager
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
// applies to all the run configs below
configureEach {
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
systemProperty 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
systemProperty 'forge.logging.console.level', 'debug'
modSource project.sourceSets.main
base {
// built jars: skinsg-fabric-<ver>.jar, skinsg-forge-<ver>.jar, ...
archivesName = "${rootProject.mod_id}-${project.name}"
}
client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
server {
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
argument '--nogui'
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
systemProperty 'neoforge.enabledGameTestNamespaces', project.mod_id
}
data {
// example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
// workingDirectory project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
arguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
// Sets up a dependency configuration called 'localRuntime'.
// This configuration should be used instead of 'runtimeOnly' to declare
// a dependency that will be present for runtime testing but that is
// "optional", meaning it will not be pulled by dependents of this mod.
configurations {
runtimeClasspath.extendsFrom localRuntime
}
dependencies {
// Specify the version of Minecraft to use.
// Depending on the plugin applied there are several options. We will assume you applied the userdev plugin as shown above.
// The group for userdev is net.neoforged, the module name is neoforge, and the version is the same as the neoforge version.
// You can however also use the vanilla plugin (net.neoforged.gradle.vanilla) to use a version of Minecraft without the neoforge loader.
// And its provides the option to then use net.minecraft as the group, and one of; client, server or joined as the module name, plus the game version as version.
// For all intends and purposes: You can treat this dependency as if it is a normal library you would use.
implementation "net.neoforged:neoforge:${neo_version}"
// Example optional mod dependency with JEI
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly "mezz.jei:jei-${mc_version}-common-api:${jei_version}"
// compileOnly "mezz.jei:jei-${mc_version}-neoforge-api:${jei_version}"
// We add the full version to localRuntime, not runtimeOnly, so that we do not publish a dependency on it
// localRuntime "mezz.jei:jei-${mc_version}-neoforge:${jei_version}"
// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation "blank:coolmod-${mc_version}:${coolmod_version}"
// Example mod dependency using a file as dependency
// implementation files("libs/coolmod-${mc_version}-${coolmod_version}.jar")
// Example project dependency using a sister or child project:
// implementation project(":myproject")
// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
}
// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.withType(ProcessResources).configureEach {
var replaceProperties = [
minecraft_version : minecraft_version,
minecraft_version_range: minecraft_version_range,
neo_version : neo_version,
loader_version_range : loader_version_range,
mod_id : mod_id,
mod_name : mod_name,
mod_license : mod_license,
mod_version : mod_version,
]
inputs.properties replaceProperties
filesMatching(['META-INF/neoforge.mods.toml']) {
expand replaceProperties
}
}
// Example configuration to allow publishing using the maven-publish plugin
publishing {
publications {
register('mavenJava', MavenPublication) {
from components.java
}
}
repositories {
maven {
url "file://${project.projectDir}/repo"
maven { url "https://maven.architectury.dev/" }
maven { url "https://api.modrinth.com/maven" }
maven { url "https://maven.neoforged.net/releases/" }
maven { url "https://maven.minecraftforge.net/" }
maven { url "https://maven.parchmentmc.org" }
}
dependencies {
minecraft "com.mojang:minecraft:${rootProject.minecraft_version}"
mappings loom.layered {
officialMojangMappings()
parchment("org.parchmentmc.data:parchment-${rootProject.parchment_minecraft}:${rootProject.parchment_version}@zip")
}
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}
java {
withSourcesJar()
sourceCompatibility = JavaVersion.toVersion(javaVer)
targetCompatibility = JavaVersion.toVersion(javaVer)
toolchain.languageVersion = JavaLanguageVersion.of(javaVer)
}
// IDEA no longer automatically downloads sources/javadoc jars for dependencies, so we need to explicitly enable the behavior.
idea {
module {
downloadSources = true
downloadJavadoc = true
tasks.withType(JavaCompile).configureEach {
options.encoding = "UTF-8"
options.release = javaVer
}
}
def runtimePlatforms = rootProject.enabled_platforms.split(",").collect { it.trim() }.findAll { !it.isEmpty() }
tasks.register("collectRuntimeJars", Copy) {
into layout.buildDirectory.dir("libs")
doFirst {
delete(layout.buildDirectory.dir("libs"))
}
runtimePlatforms.each { platform ->
def remap = project(":${platform}").tasks.named("remapJar")
dependsOn remap
from(remap.flatMap { it.archiveFile })
}
}
tasks.named("build") {
dependsOn tasks.named("collectRuntimeJars")
}
+10
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@@ -0,0 +1,10 @@
architectury {
common(rootProject.enabled_platforms.split(","))
}
dependencies {
// Fabric Loader is used at compile time only for the @Environment annotations,
// which Architectury remaps to the right annotation on each platform.
modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
modApi "dev.architectury:architectury:${rootProject.architectury_api_version}"
}
@@ -0,0 +1,35 @@
package xyz.nightsync.skinsg;
import net.minecraft.client.Minecraft;
import xyz.nightsync.skinsg.client.CapeManager;
import java.nio.file.Path;
/**
* Loader-agnostic client bootstrap. Each loader entrypoint calls {@link #init(Path)}
* with its own config directory, then wires the client command + client tick using
* {@link xyz.nightsync.skinsg.commands.SkinsgCommands} and {@link CapeManager}.
*/
public final class SkinsgClient {
private static SkinsgConfig config;
private SkinsgClient() {}
public static void init(Path configDir) {
config = SkinsgConfig.load(configDir);
CapeManager.init(config, () -> {
var p = Minecraft.getInstance().player;
return p != null ? p.getUUID() : null;
});
}
public static SkinsgConfig config() {
return config;
}
/** Call every client tick from the loader event. */
public static void tick() {
CapeManager.clientTick();
}
}
@@ -18,8 +18,9 @@ public final class SkinsgConfig {
private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create();
public static final int DEFAULT_SPEED = 100;
public static final String DEFAULT_BASE_URL = "https://nightsync.xyz";
public String baseUrl = "";
public String baseUrl = DEFAULT_BASE_URL;
public Mode mode = Mode.ALL;
public Set<String> enabled = new LinkedHashSet<>();
public Set<String> blocked = new LinkedHashSet<>();
@@ -41,12 +42,12 @@ public final class SkinsgConfig {
}
cfg.normalize();
cfg.file = f;
if (fresh) cfg.save();
cfg.save();
return cfg;
}
private void normalize() {
if (baseUrl == null) baseUrl = "";
if (baseUrl == null || baseUrl.isBlank()) baseUrl = DEFAULT_BASE_URL;
baseUrl = baseUrl.trim();
while (baseUrl.endsWith("/")) baseUrl = baseUrl.substring(0, baseUrl.length() - 1);
if (mode == null) mode = Mode.ALL;
@@ -6,6 +6,8 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.AbstractTexture;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.resources.ResourceLocation;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import xyz.nightsync.skinsg.SkinsgConfig;
import xyz.nightsync.skinsg.gif.GifDecoder;
import xyz.nightsync.skinsg.gif.GifImage;
@@ -35,6 +37,7 @@ public final class CapeManager {
private static final String MODID = "skinsg";
private static final int MAX_CACHE = 96;
private static final int MAX_BYTES = 12 * 1024 * 1024;
private static final Logger LOGGER = LoggerFactory.getLogger("skinsg");
private static SkinsgConfig config;
private static Supplier<UUID> selfProvider = () -> null;
@@ -110,8 +113,9 @@ public final class CapeManager {
return;
}
buildTexture(entry, GifDecoder.decode(bytes, LIMITS));
} catch (Throwable t) {
} catch (Exception | LinkageError t) {
entry.noAnimation = true;
LOGGER.error("[SkinsG/Cape] Failed to load animated cape for uuid={}", uuid, t);
}
});
return entry;
@@ -122,11 +126,12 @@ public final class CapeManager {
try {
DynamicTexture tex = new DynamicTexture(gif.width, gif.height, true);
((AbstractTexture) tex).setFilter(false, false);
ResourceLocation id = ResourceLocation.fromNamespaceAndPath(MODID, "cape/" + entry.uuid + "/anim");
ResourceLocation id = new ResourceLocation(MODID, "cape/" + entry.uuid + "/anim");
Minecraft.getInstance().getTextureManager().register(id, tex);
entry.attach(gif, tex, id);
} catch (Throwable t) {
} catch (Exception | LinkageError t) {
entry.noAnimation = true;
LOGGER.error("[SkinsG/Cape] Failed to create animated cape texture for uuid={}", entry.uuid, t);
}
});
}
@@ -140,7 +145,8 @@ public final class CapeManager {
c.setConnectTimeout(7000);
c.setReadTimeout(10000);
c.setRequestProperty("User-Agent", MODID + "/1.0");
if (c.getResponseCode() != 200) return null;
int status = c.getResponseCode();
if (status != 200) throw new IOException("Cape endpoint returned HTTP " + status);
int len = c.getContentLength();
if (len > MAX_BYTES) return null;
try (InputStream in = c.getInputStream()) {
@@ -0,0 +1,122 @@
package xyz.nightsync.skinsg.commands;
import com.mojang.brigadier.arguments.ArgumentType;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import com.mojang.brigadier.arguments.StringArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.builder.RequiredArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.suggestion.SuggestionProvider;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.PlayerInfo;
import xyz.nightsync.skinsg.SkinsgConfig;
import xyz.nightsync.skinsg.client.CapeManager;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
/**
* Loader-agnostic client command tree, built with RAW Brigadier builders so it is
* generic over the command source type {@code S}. Fabric client commands use
* {@code FabricClientCommandSource}; Forge/NeoForge use {@code CommandSourceStack}.
* Each loader supplies a {@link Feedback} that speaks to its own source, then
* registers {@code build(cfg, feedback)} into its client dispatcher.
*/
public final class SkinsgCommands {
/** Per-loader chat feedback so common code doesn't touch a loader source type. */
public interface Feedback<S> {
void success(S source, String message);
void failure(S source, String message);
}
public static final String ALL = "@a";
private SkinsgCommands() {}
public static <S> LiteralArgumentBuilder<S> build(SkinsgConfig cfg, Feedback<S> fb) {
SuggestionProvider<S> targets = (ctx, b) -> {
b.suggest(ALL);
var conn = Minecraft.getInstance().getConnection();
if (conn != null) {
for (PlayerInfo pi : conn.getOnlinePlayers()) b.suggest(pi.getProfile().getName());
}
return b.buildFuture();
};
return SkinsgCommands.<S>literal("skinsg")
.then(SkinsgCommands.<S>literal("playgif")
.executes(c -> { cfg.setNone(); CapeManager.releaseAll(); return ok(fb, c, "GIF capes: off"); })
.then(SkinsgCommands.<S, String>argument("target", StringArgumentType.word()).suggests(targets)
.executes(c -> playgif(fb, cfg, c))))
.then(SkinsgCommands.<S>literal("stopgif")
.executes(c -> { cfg.setNone(); CapeManager.releaseAll(); return ok(fb, c, "GIF capes: off"); })
.then(SkinsgCommands.<S, String>argument("target", StringArgumentType.word()).suggests(targets)
.executes(c -> stopgif(fb, cfg, c))))
.then(SkinsgCommands.<S>literal("self")
.executes(c -> { cfg.setSelf(); CapeManager.releaseAll(); return ok(fb, c, "GIF capes: self only"); }))
.then(SkinsgCommands.<S>literal("speed")
.then(SkinsgCommands.<S, String>argument("target", StringArgumentType.word()).suggests(targets)
.then(SkinsgCommands.<S, Integer>argument("percent", IntegerArgumentType.integer(1, 2000))
.executes(c -> speed(fb, cfg, c)))));
}
private static <S> LiteralArgumentBuilder<S> literal(String name) {
return LiteralArgumentBuilder.literal(name);
}
private static <S, T> RequiredArgumentBuilder<S, T> argument(String name, ArgumentType<T> type) {
return RequiredArgumentBuilder.argument(name, type);
}
private static <S> int playgif(Feedback<S> fb, SkinsgConfig cfg, CommandContext<S> c) {
String target = StringArgumentType.getString(c, "target");
if (ALL.equals(target)) { cfg.setAll(); return ok(fb, c, "GIF capes: everyone"); }
Set<UUID> ids = resolve(target);
if (ids.isEmpty()) return err(fb, c, "player not found: " + target);
cfg.enableFor(ids);
return ok(fb, c, "GIF capes: on for " + target);
}
private static <S> int stopgif(Feedback<S> fb, SkinsgConfig cfg, CommandContext<S> c) {
String target = StringArgumentType.getString(c, "target");
if (ALL.equals(target)) { cfg.setNone(); CapeManager.releaseAll(); return ok(fb, c, "GIF capes: off"); }
Set<UUID> ids = resolve(target);
if (ids.isEmpty()) return err(fb, c, "player not found: " + target);
cfg.disableFor(ids);
for (UUID id : ids) CapeManager.releaseIfPresent(id);
return ok(fb, c, "GIF capes: stopped for " + target);
}
private static <S> int speed(Feedback<S> fb, SkinsgConfig cfg, CommandContext<S> c) {
String target = StringArgumentType.getString(c, "target");
int percent = IntegerArgumentType.getInteger(c, "percent");
if (ALL.equals(target)) { cfg.setGlobalSpeed(percent); return ok(fb, c, "GIF speed: " + percent + "% (all)"); }
Set<UUID> ids = resolve(target);
if (ids.isEmpty()) return err(fb, c, "player not found: " + target);
for (UUID id : ids) cfg.setSpeed(id, percent);
return ok(fb, c, "GIF speed: " + percent + "% for " + target);
}
private static Set<UUID> resolve(String name) {
Set<UUID> out = new HashSet<>();
var conn = Minecraft.getInstance().getConnection();
if (conn != null) {
for (PlayerInfo pi : conn.getOnlinePlayers()) {
if (pi.getProfile().getName().equalsIgnoreCase(name)) out.add(pi.getProfile().getId());
}
}
return out;
}
private static <S> int ok(Feedback<S> fb, CommandContext<S> c, String text) {
fb.success(c.getSource(), "[skinsg] " + text);
return 1;
}
private static <S> int err(Feedback<S> fb, CommandContext<S> c, String text) {
fb.failure(c.getSource(), "[skinsg] " + text);
return 0;
}
}
@@ -2,7 +2,6 @@ package xyz.nightsync.skinsg.mixin;
import com.mojang.authlib.GameProfile;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.resources.PlayerSkin;
import net.minecraft.resources.ResourceLocation;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -13,14 +12,10 @@ import xyz.nightsync.skinsg.client.CapeManager;
@Mixin(AbstractClientPlayer.class)
public abstract class CapeMagicMixin {
@Inject(method = "getSkin", at = @At("RETURN"), cancellable = true)
private void skinsg$overrideCape(CallbackInfoReturnable<PlayerSkin> cir) {
@Inject(method = "getCloakTextureLocation", at = @At("RETURN"), cancellable = true)
private void skinsg$overrideCape(CallbackInfoReturnable<ResourceLocation> cir) {
GameProfile profile = ((AbstractClientPlayer) (Object) this).getGameProfile();
ResourceLocation animated = CapeManager.getCape(profile.getId());
if (animated == null) return;
PlayerSkin s = cir.getReturnValue();
if (s == null) return;
cir.setReturnValue(new PlayerSkin(
s.texture(), s.textureUrl(), animated, s.elytraTexture(), s.model(), s.secure()));
if (animated != null) cir.setReturnValue(animated);
}
}
@@ -2,6 +2,10 @@ package xyz.nightsync.skinsg.mixin;
import com.mojang.blaze3d.platform.NativeImage;
import net.minecraft.client.renderer.texture.HttpTexture;
import net.minecraft.client.Minecraft;
import net.minecraft.client.resources.DefaultPlayerSkin;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -18,6 +22,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
*/
@Mixin(HttpTexture.class)
public abstract class SkinMagicMixin {
private static final Logger SKINSG_LOGGER = LoggerFactory.getLogger("skinsg");
@Shadow
private static void setNoAlpha(NativeImage img, int x1, int y1, int x2, int y2) {}
@@ -27,8 +32,9 @@ public abstract class SkinMagicMixin {
@Inject(method = "processLegacySkin", at = @At("HEAD"), cancellable = true)
private void skinsg$processLegacySkin(NativeImage image, CallbackInfoReturnable<@Nullable NativeImage> cir) {
final int h = image.getHeight();
final int w = image.getWidth();
try {
final int h = image.getHeight();
final int w = image.getWidth();
final int s = w / 8;
final int x64 = s * 8;
@@ -80,5 +86,28 @@ public abstract class SkinMagicMixin {
cir.setReturnValue(image);
cir.cancel();
} catch (Exception | LinkageError error) {
SKINSG_LOGGER.error("[SkinsG] Failed to process skin image; falling back to the default Steve skin.", error);
try {
image.close();
} catch (RuntimeException closeError) {
SKINSG_LOGGER.debug("[SkinsG] Failed to close rejected skin image.", closeError);
}
cir.setReturnValue(skinsg$loadSteve());
cir.cancel();
}
}
private static NativeImage skinsg$loadSteve() {
try {
var resource = Minecraft.getInstance().getResourceManager()
.getResource(DefaultPlayerSkin.getDefaultSkin()).orElseThrow();
try (var stream = resource.open()) {
return NativeImage.read(stream);
}
} catch (Exception | LinkageError fallbackError) {
SKINSG_LOGGER.error("[SkinsG] Default Steve skin could not be loaded; vanilla will use its fallback.", fallbackError);
return null;
}
}
}
@@ -1,9 +1,9 @@
{
"required": true,
"minVersion": "0.8",
"compatibilityLevel": "JAVA_21",
"compatibilityLevel": "JAVA_17",
"package": "xyz.nightsync.skinsg.mixin",
"refmap": "skinsg.refmap.json",
"refmap": "skinsg-common-common-refmap.json",
"client": [
"SkinMagicMixin",
"CapeMagicMixin"
+42
View File
@@ -0,0 +1,42 @@
plugins {
id "com.gradleup.shadow"
}
architectury {
platformSetupLoomIde()
fabric()
}
configurations {
common
shadowBundle
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
developmentFabric.extendsFrom common
}
dependencies {
modImplementation "net.fabricmc:fabric-loader:${rootProject.fabric_loader_version}"
modApi "net.fabricmc.fabric-api:fabric-api:${rootProject.fabric_api_version}"
modApi "dev.architectury:architectury-fabric:${rootProject.architectury_api_version}"
common(project(path: ":common", configuration: "namedElements")) { transitive false }
shadowBundle project(path: ":common", configuration: "transformProductionFabric")
}
processResources {
inputs.property "version", project.version
filesMatching("fabric.mod.json") {
expand version: project.version
}
}
shadowJar {
configurations = [project.configurations.shadowBundle]
archiveClassifier = "dev-shadow"
}
remapJar {
input.set shadowJar.archiveFile
archiveClassifier = null
}
+1
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@@ -0,0 +1 @@
loom.platform=fabric
@@ -0,0 +1,26 @@
package xyz.nightsync.skinsg.fabric;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback;
import net.fabricmc.fabric.api.client.command.v2.FabricClientCommandSource;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.network.chat.Component;
import xyz.nightsync.skinsg.SkinsgClient;
import xyz.nightsync.skinsg.commands.SkinsgCommands;
public final class SkinsgFabric implements ClientModInitializer {
private static final SkinsgCommands.Feedback<FabricClientCommandSource> FEEDBACK = new SkinsgCommands.Feedback<>() {
@Override public void success(FabricClientCommandSource s, String m) { s.sendFeedback(Component.literal(m)); }
@Override public void failure(FabricClientCommandSource s, String m) { s.sendError(Component.literal(m)); }
};
@Override
public void onInitializeClient() {
SkinsgClient.init(FabricLoader.getInstance().getConfigDir());
ClientCommandRegistrationCallback.EVENT.register((dispatcher, registry) ->
dispatcher.register(SkinsgCommands.build(SkinsgClient.config(), FEEDBACK)));
ClientTickEvents.END_CLIENT_TICK.register(mc -> SkinsgClient.tick());
}
}
+21
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@@ -0,0 +1,21 @@
{
"schemaVersion": 1,
"id": "skinsg",
"version": "${version}",
"name": "HD Skin Support (Gravit)",
"description": "Client-side HD skins (up to 2048) and animated GIF cape support.",
"authors": ["Nghtly"],
"license": "All Rights Reserved",
"environment": "client",
"entrypoints": {
"client": ["xyz.nightsync.skinsg.fabric.SkinsgFabric"]
},
"mixins": ["skinsg.mixins.json"],
"depends": {
"fabricloader": ">=0.16",
"minecraft": "~1.20.1",
"java": ">=17",
"fabric-api": "*",
"architectury": ">=9.2.14"
}
}
+51
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@@ -0,0 +1,51 @@
plugins {
id "com.gradleup.shadow"
}
architectury {
platformSetupLoomIde()
forge()
}
loom {
forge {
convertAccessWideners = true
mixinConfig "skinsg.mixins.json"
mixinConfig "skinsg.skinlayers3d.mixins.json"
}
}
configurations {
common
shadowBundle
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
developmentForge.extendsFrom common
}
dependencies {
forge "net.minecraftforge:forge:${rootProject.forge_version}"
modApi "dev.architectury:architectury-forge:${rootProject.architectury_api_version}"
modCompileOnly "maven.modrinth:3dskinlayers:BBnR3V86"
modLocalRuntime "maven.modrinth:3dskinlayers:BBnR3V86"
common(project(path: ":common", configuration: "namedElements")) { transitive false }
shadowBundle project(path: ":common", configuration: "transformProductionForge")
}
processResources {
inputs.property "version", project.version
filesMatching("META-INF/mods.toml") {
expand version: project.version
}
}
shadowJar {
configurations = [project.configurations.shadowBundle]
archiveClassifier = "dev-shadow"
}
remapJar {
input.set shadowJar.archiveFile
archiveClassifier = null
}
+1
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@@ -0,0 +1 @@
loom.platform=forge
@@ -0,0 +1,32 @@
package xyz.nightsync.skinsg.forge;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.Component;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RegisterClientCommandsEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.loading.FMLPaths;
import xyz.nightsync.skinsg.SkinsgClient;
import xyz.nightsync.skinsg.commands.SkinsgCommands;
@Mod("skinsg")
public final class SkinsgForge {
private static final SkinsgCommands.Feedback<CommandSourceStack> FEEDBACK = new SkinsgCommands.Feedback<>() {
@Override public void success(CommandSourceStack s, String m) { s.sendSuccess(() -> Component.literal(m), false); }
@Override public void failure(CommandSourceStack s, String m) { s.sendFailure(Component.literal(m)); }
};
public SkinsgForge() {
// Client-side only; guard so a server never touches client classes.
if (net.minecraftforge.fml.loading.FMLEnvironment.dist != Dist.CLIENT) return;
SkinsgClient.init(FMLPaths.CONFIGDIR.get());
MinecraftForge.EVENT_BUS.addListener((RegisterClientCommandsEvent e) ->
e.getDispatcher().register(SkinsgCommands.build(SkinsgClient.config(), FEEDBACK)));
MinecraftForge.EVENT_BUS.addListener((TickEvent.ClientTickEvent e) -> {
if (e.phase == TickEvent.Phase.END) SkinsgClient.tick();
});
}
}
@@ -0,0 +1,21 @@
package xyz.nightsync.skinsg.forge.compat.skinlayers3d;
import org.objectweb.asm.tree.ClassNode;
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
import java.util.List;
import java.util.Set;
public final class SkinLayersCompatPlugin implements IMixinConfigPlugin {
@Override public void onLoad(String mixinPackage) {}
@Override public String getRefMapperConfig() { return null; }
@Override public boolean shouldApplyMixin(String targetClassName, String mixinClassName) {
return SkinLayersCompatPlugin.class.getClassLoader()
.getResource("dev/tr7zw/skinlayers/SkinUtil.class") != null;
}
@Override public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) {}
@Override public List<String> getMixins() { return null; }
@Override public void preApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {}
@Override public void postApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {}
}
@@ -0,0 +1,183 @@
package xyz.nightsync.skinsg.forge.compat.skinlayers3d.mixin;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.minecraft.MinecraftProfileTexture;
import dev.tr7zw.skinlayers.SkinUtil;
import dev.tr7zw.skinlayers.accessor.PlayerSettings;
import dev.tr7zw.skinlayers.accessor.SkullSettings;
import dev.tr7zw.skinlayers.api.Mesh;
import dev.tr7zw.skinlayers.api.MeshHelper;
import dev.tr7zw.skinlayers.api.SkinLayersAPI;
import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.Minecraft;
import net.minecraft.resources.ResourceLocation;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.util.concurrent.ConcurrentHashMap;
import java.util.Map;
@Mixin(value = SkinUtil.class, remap = false)
public abstract class SkinUtilMixin {
private static final Logger LOGGER = LoggerFactory.getLogger("skinsg");
private static final int MAX_HD_SIZE = 2048;
private static final long LOG_COOLDOWN_MS = 60_000L;
private static final ConcurrentHashMap<String, Long> LAST_LOG = new ConcurrentHashMap<>();
@Inject(method = "setup3dLayers", at = @At("HEAD"), cancellable = true, require = 0)
private static void skinsg$setupPlayer(AbstractClientPlayer player, PlayerSettings settings, boolean thinArms,
CallbackInfoReturnable<Boolean> cir) {
ResourceLocation location = player.getSkinTextureLocation();
NativeImage skin = SkinUtil.getTexture(location, null);
if (!isHdSkin(skin)) return;
if (location.equals(settings.getCurrentSkin()) && thinArms == settings.hasThinArms()) {
cir.setReturnValue(settings.getHeadMesh() != null);
return;
}
try (NativeImage meshMap = downsampleForMesh(skin)) {
buildPlayerMeshes(meshMap, settings, thinArms);
settings.setCurrentSkin(location);
settings.setThinArms(thinArms);
cir.setReturnValue(true);
} catch (Exception | LinkageError error) {
settings.clearMeshes();
settings.setCurrentSkin(location);
settings.setThinArms(thinArms);
logFailure("PLAYER_MESH", location, skin, error);
cir.setReturnValue(buildFallbackPlayer(settings, thinArms));
}
}
@Inject(method = "setup3dLayers", at = @At("HEAD"), cancellable = true, require = 0)
private static void skinsg$setupSkull(GameProfile profile, SkullSettings settings,
CallbackInfoReturnable<Boolean> cir) {
if (profile == null) return;
Map<MinecraftProfileTexture.Type, MinecraftProfileTexture> textures = Minecraft.getInstance()
.getSkinManager().getInsecureSkinInformation(profile);
MinecraftProfileTexture texture = textures.get(MinecraftProfileTexture.Type.SKIN);
if (texture == null) return;
ResourceLocation location = Minecraft.getInstance().getSkinManager()
.registerTexture(texture, MinecraftProfileTexture.Type.SKIN);
setupSkull(location, settings, cir);
}
@Inject(method = "setup3dLayers", at = @At("HEAD"), cancellable = true, require = 0)
private static void skinsg$setupSkull(ResourceLocation location, SkullSettings settings,
CallbackInfoReturnable<Boolean> cir) {
setupSkull(location, settings, cir);
}
private static void setupSkull(ResourceLocation location, SkullSettings settings,
CallbackInfoReturnable<Boolean> cir) {
NativeImage skin = SkinUtil.getTexture(location, settings);
if (!isHdSkin(skin)) return;
try (NativeImage meshMap = downsampleForMesh(skin)) {
settings.setupHeadLayers(meshHelper().create3DMesh(meshMap, 8, 8, 8, 32, 0, false, 0.6f));
settings.setInitialized(true);
cir.setReturnValue(true);
} catch (Exception | LinkageError error) {
settings.setupHeadLayers(null);
settings.setInitialized(true);
logFailure("SKULL_MESH", location, skin, error);
cir.setReturnValue(buildFallbackSkull(settings));
}
}
private static boolean isHdSkin(NativeImage image) {
if (image == null) return false;
int width = image.getWidth();
return width > 64 && width <= MAX_HD_SIZE && image.getHeight() == width
&& width % 64 == 0 && (width & (width - 1)) == 0;
}
private static NativeImage downsampleForMesh(NativeImage source) {
NativeImage result = new NativeImage(64, 64, true);
int scale = source.getWidth() / 64;
try {
for (int y = 0; y < 64; y++) {
for (int x = 0; x < 64; x++) {
int selected = 0;
int highestAlpha = -1;
for (int sy = 0; sy < scale; sy++) {
for (int sx = 0; sx < scale; sx++) {
int pixel = source.getPixelRGBA(x * scale + sx, y * scale + sy);
int alpha = pixel >>> 24;
if (alpha > highestAlpha) {
highestAlpha = alpha;
selected = pixel;
}
}
}
result.setPixelRGBA(x, y, selected);
}
}
return result;
} catch (RuntimeException error) {
result.close();
throw error;
}
}
private static void buildPlayerMeshes(NativeImage skin, PlayerSettings settings, boolean thinArms) {
MeshHelper helper = meshHelper();
settings.clearMeshes();
settings.setLeftLegMesh(helper.create3DMesh(skin, 4, 12, 4, 0, 48, true, 0f));
settings.setRightLegMesh(helper.create3DMesh(skin, 4, 12, 4, 0, 32, true, 0f));
int armWidth = thinArms ? 3 : 4;
settings.setLeftArmMesh(helper.create3DMesh(skin, armWidth, 12, 4, 48, 48, true, -2f));
settings.setRightArmMesh(helper.create3DMesh(skin, armWidth, 12, 4, 40, 32, true, -2f));
settings.setTorsoMesh(helper.create3DMesh(skin, 8, 12, 4, 16, 32, true, 0f));
settings.setHeadMesh(helper.create3DMesh(skin, 8, 8, 8, 32, 0, false, 0.6f));
}
private static boolean buildFallbackPlayer(PlayerSettings settings, boolean thinArms) {
try (NativeImage fallback = opaqueMeshMap()) {
buildPlayerMeshes(fallback, settings, thinArms);
return settings.getHeadMesh() != null;
} catch (Exception | LinkageError error) {
settings.clearMeshes();
logFailure("PLAYER_FALLBACK", settings.getCurrentSkin(), null, error);
return false;
}
}
private static boolean buildFallbackSkull(SkullSettings settings) {
try (NativeImage fallback = opaqueMeshMap()) {
Mesh mesh = meshHelper().create3DMesh(fallback, 8, 8, 8, 32, 0, false, 0.6f);
settings.setupHeadLayers(mesh);
return mesh != null;
} catch (Exception | LinkageError error) {
settings.setupHeadLayers(null);
logFailure("SKULL_FALLBACK", settings.getLastTexture(), null, error);
return false;
}
}
private static NativeImage opaqueMeshMap() {
NativeImage image = new NativeImage(64, 64, true);
image.fillRect(0, 0, 64, 64, 0xFFFFFFFF);
return image;
}
private static MeshHelper meshHelper() {
return SkinLayersAPI.getMeshHelper();
}
private static void logFailure(String stage, ResourceLocation resource, NativeImage image, Throwable error) {
String key = stage + '|' + resource + '|' + error.getClass().getName();
long now = System.currentTimeMillis();
Long previous = LAST_LOG.put(key, now);
if (previous == null || now - previous >= LOG_COOLDOWN_MS) {
String dimensions = image == null ? "unknown" : image.getWidth() + "x" + image.getHeight();
LOGGER.error("[SkinsG/3DSL Compat] HD skin processing failed; using safe fallback. "
+ "stage={}, resource={}, dimensions={}, thread={}",
stage, resource, dimensions, Thread.currentThread().getName(), error);
}
}
}
@@ -0,0 +1,31 @@
modLoader = "javafml"
loaderVersion = "[47,)"
license = "All Rights Reserved"
[[mods]]
modId = "skinsg"
version = "${version}"
displayName = "HD Skin Support (Gravit)"
authors = "Nghtly"
description = '''Client-side HD skins (up to 2048) and animated GIF cape support.'''
[[dependencies.skinsg]]
modId = "forge"
mandatory = true
versionRange = "[47,)"
ordering = "NONE"
side = "CLIENT"
[[dependencies.skinsg]]
modId = "minecraft"
mandatory = true
versionRange = "[1.20.1,1.21)"
ordering = "NONE"
side = "CLIENT"
[[dependencies.skinsg]]
modId = "architectury"
mandatory = false
versionRange = "[9.2.14,)"
ordering = "AFTER"
side = "CLIENT"
+6
View File
@@ -0,0 +1,6 @@
{
"pack": {
"description": "HD Skin Support (Gravit)",
"pack_format": 15
}
}
@@ -0,0 +1,9 @@
{
"required": false,
"minVersion": "0.8",
"compatibilityLevel": "JAVA_17",
"package": "xyz.nightsync.skinsg.forge.compat.skinlayers3d.mixin",
"plugin": "xyz.nightsync.skinsg.forge.compat.skinlayers3d.SkinLayersCompatPlugin",
"client": ["SkinUtilMixin"],
"injectors": { "defaultRequire": 0 }
}
+26 -33
View File
@@ -1,39 +1,32 @@
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
org.gradle.jvmargs=-Xmx1G
org.gradle.daemon=true
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
org.gradle.parallel=true
org.gradle.caching=true
org.gradle.configuration-cache=true
#read more on this at https://github.com/neoforged/NeoGradle/blob/NG_7.0/README.md#apply-parchment-mappings
# you can also find the latest versions at: https://parchmentmc.org/docs/getting-started
neogradle.subsystems.parchment.minecraftVersion=1.21.1
neogradle.subsystems.parchment.mappingsVersion=2024.11.17
# Environment Properties
# You can find the latest versions here: https://projects.neoforged.net/neoforged/neoforge
# The Minecraft version must agree with the Neo version to get a valid artifact
minecraft_version=1.21.1
# The Minecraft version range can use any release version of Minecraft as bounds.
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.21.1]
# The Neo version must agree with the Minecraft version to get a valid artifact
neo_version=21.1.219
# The loader version range can only use the major version of FML as bounds
loader_version_range=[1,)
## Mod Properties
# The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63}
# Must match the String constant located in the main mod class annotated with @Mod.
# --- Mod ---
mod_id=skinsg
# The human-readable display name for the mod.
mod_name=HD Skin Support (Gravit)
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=All Rights Reserved
# The mod version. See https://semver.org/
mod_version=0.1.0
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
mod_version=0.1.2
mod_group_id=xyz.nightsync.skinsg
mod_license=All Rights Reserved
mod_author=Nghtly
# --- Target: Minecraft 1.20.1 (Architectury Fabric / Forge) ---
minecraft_version=1.20.1
minecraft_version_range=[1.20.1]
parchment_minecraft=1.20.1
parchment_version=2023.09.03
# Loaders / APIs for 1.20.1
architectury_api_version=9.2.14
fabric_loader_version=0.16.9
fabric_api_version=0.92.5+1.20.1
forge_version=1.20.1-47.4.10
neoforge_version=47.1.106
enabled_platforms=fabric,forge
# NeoGradle parchment (kept for reference; loom uses parchment_* above)
neogradle.subsystems.parchment.minecraftVersion=1.20.1
neogradle.subsystems.parchment.mappingsVersion=2023.09.03
loader_version_range=[1,)
+2 -1
View File
@@ -1,6 +1,7 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-9.2.1-bin.zip
# Architectury Loom needs Gradle 8.x (not 9.x). 8.10.2 is known-good with Loom 1.7.
distributionUrl=https\://services.gradle.org/distributions/gradle-8.10.2-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
+36
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@@ -0,0 +1,36 @@
#!/usr/bin/env bash
# One-time restructure of the single-loader NeoForge tree into the Architectury
# multiloader layout. Run once from the repo root on the `multiloader` branch:
# bash migrate-to-multiloader.sh
# It only MOVES the loader/version-agnostic code (config, gif, client, mixins)
# into common/, and the NeoForge metadata into neoforge/. The changed files
# (generic commands, per-loader entrypoints, mod metadata) are added separately.
set -euo pipefail
cd "$(dirname "$0")"
if [[ ! -e src/main/java/xyz/nightsync/skinsg/SkinsgConfig.java ]]; then
echo "Migration already applied; src/ is not present."
exit 0
fi
CJ=common/src/main/java/xyz/nightsync/skinsg
CR=common/src/main/resources
mkdir -p "$CJ" "$CR" neoforge/src/main/resources/META-INF
# --- loader/version-agnostic core -> common ---
git mv src/main/java/xyz/nightsync/skinsg/SkinsgConfig.java "$CJ"/
git mv src/main/java/xyz/nightsync/skinsg/gif "$CJ"/
git mv src/main/java/xyz/nightsync/skinsg/client "$CJ"/
git mv src/main/java/xyz/nightsync/skinsg/mixin "$CJ"/
git mv src/main/resources/skinsg.mixins.json "$CR"/
# --- superseded / rewritten: generic commands, per-loader entrypoints + fresh metadata ---
git rm src/main/java/xyz/nightsync/skinsg/commands/SkinsgCommands.java
git rm src/main/java/xyz/nightsync/skinsg/SkinsgMod.java
git rm src/main/resources/META-INF/neoforge.mods.toml
# clean up now-empty old source roots
rm -rf src
echo "Migration done. Now add the new files (SkinsgCommands generic, SkinsgClient,"
echo "per-loader entrypoints + metadata) — see MULTILOADER.md — then ./gradlew build."
+41
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@@ -0,0 +1,41 @@
plugins {
id "com.gradleup.shadow"
}
architectury {
platformSetupLoomIde()
neoForge()
}
configurations {
common
shadowBundle
compileClasspath.extendsFrom common
runtimeClasspath.extendsFrom common
developmentNeoForge.extendsFrom common
}
dependencies {
neoForge "net.neoforged:neoforge:${rootProject.neoforge_version}"
modApi "dev.architectury:architectury-neoforge:${rootProject.architectury_api_version}"
common(project(path: ":common", configuration: "namedElements")) { transitive false }
shadowBundle project(path: ":common", configuration: "transformProductionNeoForge")
}
processResources {
inputs.property "version", project.version
filesMatching("META-INF/neoforge.mods.toml") {
expand version: project.version
}
}
shadowJar {
configurations = [project.configurations.shadowBundle]
archiveClassifier = "dev-shadow"
}
remapJar {
input.set shadowJar.archiveFile
archiveClassifier = null
}
+1
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@@ -0,0 +1 @@
loom.platform=neoforge
@@ -0,0 +1,29 @@
package xyz.nightsync.skinsg.neoforge;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.Component;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.IEventBus;
import net.neoforged.fml.common.Mod;
import net.neoforged.fml.loading.FMLPaths;
import net.neoforged.neoforge.client.event.ClientTickEvent;
import net.neoforged.neoforge.client.event.RegisterClientCommandsEvent;
import net.neoforged.neoforge.common.NeoForge;
import xyz.nightsync.skinsg.SkinsgClient;
import xyz.nightsync.skinsg.commands.SkinsgCommands;
@Mod(value = "skinsg", dist = Dist.CLIENT)
public final class SkinsgNeoForge {
private static final SkinsgCommands.Feedback<CommandSourceStack> FEEDBACK = new SkinsgCommands.Feedback<>() {
@Override public void success(CommandSourceStack s, String m) { s.sendSuccess(() -> Component.literal(m), false); }
@Override public void failure(CommandSourceStack s, String m) { s.sendFailure(Component.literal(m)); }
};
public SkinsgNeoForge(IEventBus modBus) {
SkinsgClient.init(FMLPaths.CONFIGDIR.get());
NeoForge.EVENT_BUS.addListener((RegisterClientCommandsEvent e) ->
e.getDispatcher().register(SkinsgCommands.build(SkinsgClient.config(), FEEDBACK)));
NeoForge.EVENT_BUS.addListener((ClientTickEvent.Post e) -> SkinsgClient.tick());
}
}
@@ -0,0 +1,34 @@
modLoader = "javafml"
loaderVersion = "[1,)"
license = "All Rights Reserved"
[[mods]]
modId = "skinsg"
version = "${version}"
displayName = "HD Skin Support (Gravit)"
authors = "Nghtly"
description = '''Client-side HD skins (up to 2048) and animated GIF cape support.'''
[[mixins]]
config = "skinsg.mixins.json"
[[dependencies.skinsg]]
modId = "neoforge"
type = "required"
versionRange = "[21.1,)"
ordering = "NONE"
side = "CLIENT"
[[dependencies.skinsg]]
modId = "minecraft"
type = "required"
versionRange = "[1.21,1.22)"
ordering = "NONE"
side = "CLIENT"
[[dependencies.skinsg]]
modId = "architectury"
type = "required"
versionRange = "[13.0.8,)"
ordering = "AFTER"
side = "CLIENT"
+12 -3
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@@ -1,10 +1,19 @@
pluginManagement {
repositories {
maven { url "https://maven.fabricmc.net/" }
maven { url "https://maven.architectury.dev/" }
maven { url "https://maven.minecraftforge.net/" }
maven { url "https://maven.neoforged.net/releases/" }
gradlePluginPortal()
maven { url = 'https://maven.neoforged.net/releases' }
}
}
plugins {
id 'org.gradle.toolchains.foojay-resolver-convention' version '1.0.0'
rootProject.name = "skinsg"
include("common")
def props = new Properties()
file("gradle.properties").withInputStream { props.load(it) }
props.getProperty("enabled_platforms", "fabric,forge").split(",").collect { it.trim() }.findAll { !it.isEmpty() }.each { platform ->
include(platform)
}
@@ -1,41 +0,0 @@
package xyz.nightsync.skinsg;
import net.minecraft.client.Minecraft;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.IEventBus;
import net.neoforged.fml.common.Mod;
import net.neoforged.fml.loading.FMLPaths;
import net.neoforged.neoforge.client.event.ClientTickEvent;
import net.neoforged.neoforge.client.event.RegisterClientCommandsEvent;
import net.neoforged.neoforge.common.NeoForge;
import xyz.nightsync.skinsg.client.CapeManager;
import xyz.nightsync.skinsg.commands.SkinsgCommands;
@Mod(value = SkinsgMod.MODID, dist = Dist.CLIENT)
public final class SkinsgMod {
public static final String MODID = "skinsg";
private static SkinsgConfig config;
public SkinsgMod(IEventBus modBus) {
config = SkinsgConfig.load(FMLPaths.CONFIGDIR.get());
CapeManager.init(config, () -> {
var p = Minecraft.getInstance().player;
return p != null ? p.getUUID() : null;
});
NeoForge.EVENT_BUS.addListener(this::onRegisterCommands);
NeoForge.EVENT_BUS.addListener(this::onClientTick);
}
public static SkinsgConfig config() {
return config;
}
private void onRegisterCommands(RegisterClientCommandsEvent e) {
SkinsgCommands.register(e.getDispatcher(), config);
}
private void onClientTick(ClientTickEvent.Post e) {
CapeManager.clientTick();
}
}
@@ -1,108 +0,0 @@
package xyz.nightsync.skinsg.commands;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import com.mojang.brigadier.arguments.StringArgumentType;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.suggestion.SuggestionProvider;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.PlayerInfo;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.Component;
import xyz.nightsync.skinsg.SkinsgConfig;
import xyz.nightsync.skinsg.client.CapeManager;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import static net.minecraft.commands.Commands.argument;
import static net.minecraft.commands.Commands.literal;
public final class SkinsgCommands {
private static SkinsgConfig cfg;
public static final String ALL = "@a";
private SkinsgCommands() {}
private static final SuggestionProvider<CommandSourceStack> TARGETS = (ctx, b) -> {
b.suggest(ALL);
var conn = Minecraft.getInstance().getConnection();
if (conn != null) {
for (PlayerInfo pi : conn.getOnlinePlayers()) {
b.suggest(pi.getProfile().getName());
}
}
return b.buildFuture();
};
public static void register(CommandDispatcher<CommandSourceStack> d, SkinsgConfig config) {
cfg = config;
d.register(literal("skinsg")
.then(literal("playgif")
.executes(c -> { cfg.setNone(); CapeManager.releaseAll(); return msg(c, "GIF capes: off"); })
.then(argument("target", StringArgumentType.word()).suggests(TARGETS)
.executes(SkinsgCommands::playgif)))
.then(literal("stopgif")
.executes(c -> { cfg.setNone(); CapeManager.releaseAll(); return msg(c, "GIF capes: off"); })
.then(argument("target", StringArgumentType.word()).suggests(TARGETS)
.executes(SkinsgCommands::stopgif)))
.then(literal("self")
.executes(c -> { cfg.setSelf(); CapeManager.releaseAll(); return msg(c, "GIF capes: self only"); }))
.then(literal("speed")
.then(argument("target", StringArgumentType.word()).suggests(TARGETS)
.then(argument("percent", IntegerArgumentType.integer(1, 2000))
.executes(SkinsgCommands::speed)))));
}
private static int playgif(CommandContext<CommandSourceStack> c) {
String target = StringArgumentType.getString(c, "target");
if (ALL.equals(target)) { cfg.setAll(); return msg(c, "GIF capes: everyone"); }
Set<UUID> ids = resolve(target);
if (ids.isEmpty()) return err(c, "player not found: " + target);
cfg.enableFor(ids);
return msg(c, "GIF capes: on for " + target);
}
private static int stopgif(CommandContext<CommandSourceStack> c) {
String target = StringArgumentType.getString(c, "target");
if (ALL.equals(target)) { cfg.setNone(); CapeManager.releaseAll(); return msg(c, "GIF capes: off"); }
Set<UUID> ids = resolve(target);
if (ids.isEmpty()) return err(c, "player not found: " + target);
cfg.disableFor(ids);
for (UUID id : ids) CapeManager.releaseIfPresent(id);
return msg(c, "GIF capes: stopped for " + target);
}
private static int speed(CommandContext<CommandSourceStack> c) {
String target = StringArgumentType.getString(c, "target");
int percent = IntegerArgumentType.getInteger(c, "percent");
if (ALL.equals(target)) { cfg.setGlobalSpeed(percent); return msg(c, "GIF speed: " + percent + "% (all)"); }
Set<UUID> ids = resolve(target);
if (ids.isEmpty()) return err(c, "player not found: " + target);
for (UUID id : ids) cfg.setSpeed(id, percent);
return msg(c, "GIF speed: " + percent + "% for " + target);
}
private static Set<UUID> resolve(String name) {
Set<UUID> out = new HashSet<>();
var conn = Minecraft.getInstance().getConnection();
if (conn != null) {
for (PlayerInfo pi : conn.getOnlinePlayers()) {
if (pi.getProfile().getName().equalsIgnoreCase(name)) out.add(pi.getProfile().getId());
}
}
return out;
}
private static int msg(CommandContext<CommandSourceStack> c, String text) {
c.getSource().sendSuccess(() -> Component.literal("[skinsg] " + text), false);
return 1;
}
private static int err(CommandContext<CommandSourceStack> c, String text) {
c.getSource().sendFailure(Component.literal("[skinsg] " + text));
return 0;
}
}
@@ -1,30 +0,0 @@
modLoader="javafml"
loaderVersion="${loader_version_range}"
license="${mod_license}"
[[mods]]
modId="${mod_id}"
version="${mod_version}"
displayName="${mod_name}"
displayURL="https://git.mcbcorp.ru/Fiden/HDSkinSupportGravit"
authors="Nghtly"
description='''
HD skins (up to 2048x2048) and animated GIF capes, driven by a UUID-keyed asset API.
'''
[[mixins]]
config="${mod_id}.mixins.json"
[[dependencies.${mod_id}]]
modId="neoforge"
type="required"
versionRange="[21.1,)"
ordering="NONE"
side="CLIENT"
[[dependencies.${mod_id}]]
modId="minecraft"
type="required"
versionRange="${minecraft_version_range}"
ordering="NONE"
side="CLIENT"